https://substance3d.adobe.com/magazine/foliage-art-for-forest-environments-with-jonjo-hemmens/
I wrote for Adobe / Substance on my Hemlock Forest project. I cover a bunch of different things I learned throughout the process, such as making plants, workflows for designer, and how I put it all together in Unreal. check it out!
https://substance3d.adobe.com/magazine/foliage-art-for-forest-environments-with-jonjo-hemmens/
