Earlier in the year I was fortunate enough to work alongside the talented artists at NVidia on their Marbles RTX Demo. My focus on these assets was primarily texturing, but also a little bit of UV unpacking and mesh clean up. I want to extend a massive thanks to both Gavrill Klimov and to Jacob Norris, as well as all the other incredible artists who worked on this project. Please check out the final result at the bottom of the post
https://www.artstation.com/hexeract
https://www.artstation.com/purepolygons
Hammer Pusher Modelling by Andrej Štefančík https://www.artstation.com/adozv
Hammer Pusher Unwrap by Gregor Kopka https://www.artstation.com/scrutch
Mannequin Modelling and Unwrap by Alessandro Baldasseroni https://www.artstation.com/baldasseroni
Rotating Bridge Modelling and Unwrap by Jacob Norris https://www.artstation.com/purepolygons