NVidia Marbles RTX Props

Earlier in the year I was fortunate enough to work alongside the talented artists at NVidia on their Marbles RTX Demo. My focus on these assets was primarily texturing, but also a little bit of UV unpacking and mesh clean up. I want to extend a massive thanks to both Gavrill Klimov and to Jacob Norris, as well as all the other incredible artists who worked on this project. Please check out the final result at the bottom of the post

https://www.artstation.com/hexeract
https://www.artstation.com/purepolygons

Hammer Pusher Modelling by Andrej Štefančík https://www.artstation.com/adozv
Hammer Pusher Unwrap by Gregor Kopka https://www.artstation.com/scrutch

Mannequin Modelling and Unwrap by Alessandro Baldasseroni https://www.artstation.com/baldasseroni

Rotating Bridge Modelling and Unwrap by Jacob Norris https://www.artstation.com/purepolygons

Modelling by Andrej Štefančík, UV Unwrap by Gregor Kopka

Modelling by Andrej Štefančík, UV Unwrap by Gregor Kopka

Modelling and Unwrap by Alessandro Baldasseroni

Modelling and Unwrap by Alessandro Baldasseroni

Modelling and Unwrap by Jacob Norris

Modelling and Unwrap by Jacob Norris

The end result