Light the Path

The final throes of a defeated civilisation. After a lengthy siege, a viking warband finally break into the neighbouring kingdom. A harsh winter falls upon the land, and a path has been lit to guide those left in this bleak wasteland into more fertile lands.

Special thanks to Dom Marriott https://www.artstation.com/domm , the lovely people at the DiNusty Empire, and everyone who gave support and feedback on Polycount. Without you, I would've given up on this piece months ago.

This project took about 5 or so months. All of the assets seen were created by me, apart from 2 boy and his kite demo rocks, a rock from quixel, GOOD SKY, and the snow particles. As for learning resources, I used Jacob Norris' Snow Tutorial and Tyler Smiths Cloud Tutorial. There's also some Skyrim music and free sound fx in the cinematic video that I didn't make. Here's my polycount thread if you're interested https://polycount.com/discussion/211004/wip-ue4-snow-siege/p1

Youtube Cinematic

Character closeup

Character closeup

Asset breakdown.

Asset breakdown.

Cut shot - Siege camp proved to be too much for me to create!

Cut shot - Siege camp proved to be too much for me to create!

Aurora and clouds I put together. Clouds were done after following Tyler Smiths tutorial.

Aurora and clouds I put together. Clouds were done after following Tyler Smiths tutorial.

Master material for my assets. Allows for snow buildup and terrain blend. Resources to create this in my Blog.

Master material for my assets. Allows for snow buildup and terrain blend. Resources to create this in my Blog.